Based on a perceptive review by Trollsymth, It seems like the new Star Wars multi-player online game captures the music and atmosphere of Star Wars well. But it focuses on combat as the means to gaining experience. I think that this is a very unfortunate decision as Star Wars has a strong history of using guile in the place of brute force.
I think that this would make for a more interesting game and could have easily been accomplished with goal based experience points. Focusing on killing makes sense for the Sith but Jedi and Rebels would benefit from minimizing casualties.
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