…Apple has been awarded a patent on wedge-shaped computers. Once again it is difficult to see why this sort of competition-stifling government-enforced monopoly would be beneficial to the overall cause of innovation. It’s absolutely true that the record should reflect the fact that Apple made wedge-shaped computers popular and the new wave of Ultrabooks are slightly lame imitators. But we progress as a society because of imitators! People come up with good ideas and then those ideas spread.
Comments, observations and thoughts from two bloggers on applied statistics, higher education and epidemiology. Joseph is an associate professor. Mark is a professional statistician and former math teacher.
Showing posts with label Apple. Show all posts
Showing posts with label Apple. Show all posts
Friday, June 8, 2012
Has anyone patented rounded corners yet? If not, I see an opportunity
Tuesday, February 14, 2012
While on the subject of Apple's aspect dominance
After the last post on the topic I was going to drop the subject for a while, but this Marketplace piece was just too apt to pass up.
Ryssdal: All right, so before we get to the big winners, tell me how you guys figure out who the winners are?
Sauer: For the last decade we've been watching each one of the No. 1 films at the box office each weekend and tracking all of the identifiable brands and product placements in each one of those films and then adding to a searchable database by brand, film, year, and everything.
...
Sauer: The No. 1 product that appeared in more of the U.S. top films last year than any other was Apple.
Ryssdal: Shocking. Shocking.
Sauer: Yeah, Apple appeared in almost twice as many No. 1 films as did the nearest brand.
Ryssdal: Now let me ask you this: Other than tapping into the, 'Oh my gosh, everybody loves Apple' zeitgeist, why do producers want Apple or Ford or whatever it is in their movie?
Sauer: Well there's a number of reasons. First, Apple has a very good... They don't pay for product placement, but they have a very good system.
Ryssdal: Wait. Wait. Wait. Wait. Wait. I thought the whole thing about product placement was that companies paid movie producers to use their stuff?
Sauer: I think that's what everybody thinks. But the vast majority of product placement, actually, there's no money changing hands really I would say. Apple has a good infrastructure for getting products to sets so that people can use it for free, so I guess Apple does pay in the sense that they supply free product. But the truth is a lot of products are used as shorthand in development for characters on-screen in ways that audiences don't always see.
...
Ryssdal: Is there a way to figure out, then, how much this is worth to Apple or whoever else it is?
Sauer: Valuation is still a hard thing to do in the industry, and there are different systems to do it. We worked this year for the first time with a group called Front Row Marketing and they came up with some big numbers. "Mission Impossible" for example, the value of the Apple product placement in that film was over $23 million.
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